3D Modeling in Blender
Box Modeling - Shark ProjectPDF and videos here: http://gryllus.net/Blender/Lessons/Lesson03.html
S: Drive videos here: https://drive.google.com/open?id=0B7FYLgBJUa4MX05GdWhsX1EzYXM Flying FalconsBased on Angry BirdsFor your first game using the Blender Game Engine (BGE) we will make a simple game based on Angry Birds.
Learn: How to make a photosphere and wrap 2D images How to model a structure with textures Movement for player Mouselook Switch between camera angles (optional) Launch a projectile and powershoot How to set a target, give it game logic to score points when hit. How to count shots fired. How to reset the scene and move to next level for win and lose scenarios. |
Khan AcademyLearn the Math behind sub-division surfaces from Pixar!Learn the math behind subdivision surface modeling used in 3D programs!
Go to Edmodo for instructions to sign into Mrs. Webster's class on Khanacademy so you can get credit in class for progress learning about the theory behind the art. MazeBased on Pac-ManLearn:
How to extrude (E) a maze. Movement for player. How to make tokens to pick-up. Program an AI bad guy to chase you with logic blocks How to move between levels of increasing difficulty. |
Optional Game Tutorials
Learn:
Video 1. How to use character physics to not slide.
Video 2-3. Mouselook and movement
Video 4. Win & Lose screen
Video 5. Clickable Buttons
Video 6. Move bad guy back and forth
Video 7. Dying and respawning
Video 8. How to launch projectiles, and make ammo rapid fire or land on ground.
Video 9. Collecting pick-up objects like coins.
Video 10. HUD for counting pick-up items
Video 11. Timers
Video 12. In-Game Animation
Video 13. Health Bars
Video 14. Limiting ammo and making ammunition packs
Video 15. Pausing
Video 16. Publishing game as .exe
Video 1. How to use character physics to not slide.
Video 2-3. Mouselook and movement
Video 4. Win & Lose screen
Video 5. Clickable Buttons
Video 6. Move bad guy back and forth
Video 7. Dying and respawning
Video 8. How to launch projectiles, and make ammo rapid fire or land on ground.
Video 9. Collecting pick-up objects like coins.
Video 10. HUD for counting pick-up items
Video 11. Timers
Video 12. In-Game Animation
Video 13. Health Bars
Video 14. Limiting ammo and making ammunition packs
Video 15. Pausing
Video 16. Publishing game as .exe
Log in with student account to access NEISD approved youtube in school.