Engineering Design Process
Step 5: Create & Develop
Checkpoint 1 (1/4th complete)
Part 1 – Create the Maze or Ground/landscape
Part 2 – Skydome or World Settings
Part 3 – Build Structure, Create Player and Pickup Items
Due Friday 4/1/16
Ground/map of level modeled, colored/textured.
Maze built (see maze video 1)
World built (see Flying Falcons video 1-3)
<------Make sure you are in Blender Game Mode with Render Settings GLSL
Part 2 – Skydome or World Settings
Part 3 – Build Structure, Create Player and Pickup Items
Due Friday 4/1/16
Ground/map of level modeled, colored/textured.
Maze built (see maze video 1)
World built (see Flying Falcons video 1-3)
<------Make sure you are in Blender Game Mode with Render Settings GLSL
Checkpoint 2 (1/2 complete)
Part 4-5 – Optional: Shooting
Part 6 – Mouselook (First-person so you don't fly)
Part 7 – Movement
Optional: Jumping
Part 6 – Mouselook (First-person so you don't fly)
Part 7 – Movement
Optional: Jumping