Blender Final Team Project
1. Treatment:
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Rubric for Treatment:
1. Name of Project (animation, game, still-life in cycles, etc) with sellable title 2. All partner's names 3. Genre/project description. You can compare it to past games, or include images of similar still lifes, etc. 4. Story summary (short like an elevator pitch. Describe 1 level per partner. Describe a beginning, middle, and end to your animated story. 5. Detailed responsibilities of each partner (every model should be named and assigned to each person, who programs AI/powers, map builders for each level, dialog including lose, win, and opening tutorial text, level designer/storyboard artist, and any voice work/music.
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Find your own tutorials and link on your site. (use youtube with student account). |
Build your own timeline:
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_Example:
2/26 - Treatment done 3/3 - Tower done 3/10 - weapon done and programmed 3/24 - model all enemies 4/1 - programs done for all enemies and player 4/8 - boss is programed 4/12 - all bugs gone and final game is ready. DUE DATE |